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Monday, March 11, 2013

What You Click Is What You Wear



WYCIWYW

 
Augmented Reality
Recently, Jinha Lee, posted a video showing a potential augmented reality retail application for the set-up: Called WYCIWYW, for "What You Click is What You Wear," the interface would allow the user to virtually try on wristwatches and jewelry. —
J inha Lee is an interaction designer, engineer, and researcher working at the boundary of physical and digital world. He is currently on leave from his Ph.D. studies at MIT Media Lab's Tangible Media Group, and working on next generation TV interfaces at Samsung Electronics as an alternative service for the national military duty of Korea.

Last week Lee, posted a video showing a potential augmented reality retail application for the set-up: Called WYCIWYW, for "What You Click is What You Wear," the interface would allow the user to virtually try on wristwatches and jewelry. —


Jinha Lee WYCIWYW Diagram


The applications for Lee's interface extend beyond watches. While the current thinking is that augmented reality will consist of roaming users wearing devices, as with Google Project Glass, tethered systems like Lee's, limited though their functionality may be, will also have their place.

Having a hardwired WYCIWYW monitor will simplify power and connectivity, for instance, and provide retail outlets with a measure of control they will want.

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